Vectron Texture Displacement
The Vectron Displacement node displaces a Vectron or a Volume SDF with an input texture. It functions in real time, at any scale, and is compatible with Vectron SDF objects.
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vectron displacement |
The Vectron Displacement node can be accessed from Live Viewer > Vectron > Vectron Displacement. A Vectron Displacement object will be added to the Cinema 4D Object Manager. Parent Vectron SDF objects to the Vectron Displacement node so these objects can displaced.
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vectron displacement |
Vectron Displacement Parameters
Bounds — Determines the bounds of the Vectron geometry in centimeters.
Texture — Use an Image Texture or Generator to drive the value for displacement.
Height — Amplitude of the displacement, inward or outward.
Offset — Moves the base surface inward or outward.
Step Scale — The scale factor applied to the marching step. If the distance field is highly distorted, use a lower value to avoid steep gradients in the result.