File Menu
The file menu is used to save the Live Viewer image in several picture formats, export or import Standalone files or edit files only in Octane standalone application.
File Menu |
Copy to Clipboard...
This command will copy the image from Live Viewer to the system clipboard.
Save Image as...
This command will save the image via the Save dialog, illustrated below.
Save As... |
File Type
Choose between PNG and EXR
Bit Depth
Choose between 16 and 32 bpc
Color Space
(Colorspace options in the menu are determined by the contents of the config.ocio file that is loaded into the Color Management tab in Octane Settings, discussed here.) Choose the color space:
- sRGB
- Linear sRGB
- ACES2065-1
- ACEScg
- OCIO
OCIO Look
OCIO Look options are determined by the contents of the config.ocio file that is loaded in the Color Management tab in Octane Settings. If no Looks are defined in that file, this list will be empty.
Force Tone Mapping
Bypasses ACES tone mapping methods and uses the original Octane tone mapping when saving the image. Using this option is not recommended.
Compression
Choose the compression method. Options are listed below:
compression Menu options |
Save Image Sequence
You can save animation via the Save Image Sequence command. When this option is chosen, the following window will appear. Set up the Filename and location, enable the desired settings, and then press the Start Export button at the bottom of the window. The file will then be rendered via the Live Viewer.
save image sequence |
IMPORTANT! DO NOT USE THIS OPTION FOR FINAL ANIMATION RENDERS! This option uses Live Viewer routines optimized for real-time performance, and bypasses the normal Cinema 4D evaluation process used for final renders. Items will be missing, motion blur will not be accurate, and so on. |
Save As Render Passes as EXR
Save the Live Viewer render passes in EXR format. To do this, the "Render Passes" option must be active in the render menu.
Save As Render Passes as PSD
Save the Live Viewer render passes in PSD format (Adobe Photoshop). To do this, the "Render Passes" option must be active in the render menu.
Import Orbx
This option is used to load materials in the Octane ORBX format. You can use this option if you have a scene created in Octane Standalone and you wish to import the materials only from that scene.
Export To >
Export to Standalone Scene (ocs)
Export your current scene as an "Octane Standalone" scene. When you choose this option the file dialog appears. Choose your file location and save. You can then open and use this file in Standalone.
Export to Package (ORBX)
This option will save your current scene in a packaged ORBX format, so that it can be opened and used in Standalone. All the data on your scene is included in this package for the current frame.
Export to Animated Package For The Render Network (ORBX)
This option will save your current scene in a packaged ORBX format. All the data on your scene is included in this package. This is the format to use for The Render Network output and then open and use this file in Standalone to verify the results. Use Octane Standalone to initiate The Render Network jobs. Read more about The Render Network here.
Export to Animated Package for Test (ORBX)
This option uses older export methods which will likely be deprecated in future releases. It is faster than the Export to Animated Package for The Render Network option, but it may not capture all of the elements in a very complex Cinema 4D scene.
Edit in Standalone
You can send your current scene directly to Octane Standalone with this option. When you select this option, the Standalone software will automatically open and import your current scene into the application. The location of Octane Standalone is set in the Paths tab in Octane Settings.
Save Passes Image from the Live Viewer Window
If you wish, you can save Live Viewer image by using render pass buttons at the bottom right of Live Viewer window. To do this, first enable the Render Pass from the Octane Render setting, then select the pass you want and click the right mouse button. Save the picture.
save render pass |