Ridged Fractal Texture


The Ridged Fractal node produces a fractal pattern in greyscale format (figure 1).


Figure 1: A Ridged Fractal texture connected to a Diffuse materialUsed for dull, non-reflecting materials or mesh emitters.


Ridge Fractal Parameters

Power - Controls the Texture's overall brightness.

Ridge Height - Specifies the height of the fractal pattern's elevated parts.

Octaves - Controls the amount of detail in the texture.

Omega - Specifies the difference per interval.

Lacunarity - Controls the size of the gaps in the fractal pattern.

UVW Transform - Controls the surface texture's position, scale, and rotation.

Projection - Determines how the texture projects onto the surface.