Procedural textures are a category of textures that generate patterns that you can use by themselves, or in combination with the Mapping and Color textures to create common surface effects. This is a memory-efficient way to generate patterns as the calculations require less memory than loading bitmap images. Procedurals create rock and marble surfaces, checkered or wooden textures, Bump maps, and other advanced materials with minimal impact to GPUThe GPU is responsible for displaying graphical elements on a computer display. The GPU plays a key role in the Octane rendering process as the CUDA cores are utilized during the rendering process. memory. Explore creating materials using these textures before resorting to image-based textures.


Figure 1: The Procedural nodes category