Marble Texture

 

The Marble node is a Procedural texture that can create marble-like noise. It is similar to a Turbulence texture, but more fine-tuned to create marble-like patterns (figure 1).

Marble_Fig01_UE5_v2022.jpg

Figure 1: The Marble texture creates a Procedural noise pattern

 

Marble Texture Parameters

Power - Controls the Texture's overall brightness.

Offset - Sets the Texture position in 3D space.

Octaves - Controls the line thickness of the marble shapes.

Omega - Controls detail in the underlying fractal pattern.

Variance - Randomizes the Marble pattern.

UVW Transform - Positions, scales, and rotates the surface Texture.

Projection - Sets the Texture's projection onto the surface.