The Unity® Standard (SpecularAmount of specular reflection, or the mirror-like reflection of light photons at the same angle. Used for transparent materials such as glass and water. Setup) (Figure 1) and Standard materials are the only two native Unity materials that work with OctaneRender®. The Standard (Specular Setup) material differs from the Standard material in how it handles shiny highlights.
Figure 1: Accessing the Standard (Specular Setup) material for use with OctaneRender
The Standard (Specular Setup) material’s parameters are compatible with OctaneRender, and function with OctaneRender as expected in Unity (figure 2). You can find more details in the official Unity manual.
Figure 2: The Unity Standard (Specular Setup) material