You can render animations designed in Unity® via OctaneRender® through the batch rendering process discussed in this topic. OctaneRender for Unity provides two tools for rendering Unity animations: TimelineAn Octane feature parallel to Unity Timeline, which is used for creating cinematic content in-engine., and RecorderOctane feature parallel to the Unity Recorder which captures video and images during gameplay and records to various media formats. (Figure 1). Motion blur is also a consideration when rendering animations, and the Animation Settings section covers this topic in more detail.

Figure 1: Accessing the OctaneRender Timeline and Recorder windows from the Octane menu