Texture Emission


The Texture emission allows any valid Texture node to set the light intensity. You can use this to create interesting effects, such as TV screens, by using an Image texture as the source. You can access the Texture emission by right-clicking in the Nodegraph Editor and navigating to the Emission category (Figure 1).


Figure 1: Accessing Emission nodes using the pop-up menu


Texture Emission Parameters



Figure 2: Texture emission parameters