Mix Texture


The Mix texture mixes two textures together. In Figure 1, a Marble texture combines with a RGB Color texture using the Mix texture that's connected to the diffuse component of an OctaneRender® material. By default,a float value controls the Amount. A value of 0 means the First Texture is visible, and a value of 1 means the Second Texture is visible. Values in between blend the two textures together in a linear fashion. The Mix texture is similar to the Cosine Mix texture, except for the behavior of the mix slider. In Figure 1, the Mix Amount is controlled with a Sine Wave texture.

Figure 1: A yellow color is mixed with a Marble texture, and the mix amount is controlled by a Sine Wave texture