The Inset node insets the second input into the first input as a carving object (figure 1).
Figure 1: Using the Inset operator to inset a Vectron Capsule shape in a Vectron Cube shape.
Bounds - Determines the bounds of the Vectron geometry.
Input 1 - The base Vectron object.
Input 2 - The Vectron object that will be inset into Input 1.
Offset - Determines the amount of inset.
Radius - Increases the volume area of the inset results where larger values will inset deeper into Input 1.