Geometry Group


A Geometry Group nodes collates individual Geometry nodes to assemble a scene or parts of the scene (figure 1).


Figure 1: The Geometry Group node used to add three geometry primitive objects to the scene


By default, a Geometry group node has two inputs, but you can increase or decrease the amount of inputs. The Add Input button adds a new Geometry input to the end. The Remove Input button removes the last Geometry input.