Digits

 

The Digits procedural texture produces digital numbers specified in the Number parameter for the texture node (figure 1).

Digits_Fig01_SE_v2022.jpg

Figure 1: The Digits texture applied to a Diffuse materialUsed for dull, non-reflecting materials or mesh emitters. on a plane primitive

 

Digits Parameters

Number - Sets the digital value to be displayed.

Digits - Specifies the number of digits to be displayed.

Decimals - Adds decimal places to the displayed digits.

Background - Sets the color behind the digits.

On Color - The primary color for the digits.

Off Color - The color for the disabled component on each digit.

Use Off Color - When active, the Off Color will be displayed.

UV Transform - Positions, scales, and rotates the surface texture.

Projection - Sets how the texture projects onto the surface.