Composite Texture


The Composite Texture node is a traditional composite stack for image textures via the Composite Texture Layer node (figure 1). The composite stack goes from right (bottom most layer) to the left (top most layer).


Figure 1: The Composite Texture node is used to mix a RGB Color node using a Checks Texture node for opacity with a Ridged Fractal Texture node.


Composite Texture Parameters


Add/Remove Layer - Adds or removes composite texture layer pins.

Clamp - Clamps the results of blending each alyer to 0 and 1.

Layer 2 - The default top most layer.

Layer 1 - The default bottom most layer.