Composite Texture

 

The Composite Texture node is a traditional composite stack for image textures via the Composite Texture Layer node (figure 1). The composite stack goes from right (bottom most layer) to the left (top most layer).

Composite_Texture_Fig01_SE_v2020_2.jpg

Figure 1: The Composite Texture node is used to mix a RGB Color node using a Checks Texture node for opacity with a Ridged Fractal Texture node.

 

Composite Texture Parameters

 

Add/Remove Layer - Adds or removes composite texture layer pins.

Clamp - Clamps the results of blending each alyer to 0 and 1.

Layer 2 - The default top most layer.

Layer 1 - The default bottom most layer.