Composite Output AOV Layer


The Composite Output AOV Layer is connected to the Composite Output AOV node (figure 1). Render Output AOV nodes are typically connected to the Input pin in order to sample the corresponding AOV generated in the Render Target node. The Composite Output AOV Layer node contains parameters used to determine how the AOV specified in the connectedRender Output AOV node is composited (figure 1).


Figure 1: The Composite Output AOV Layer nodes are used to composite the Direct DiffuseAmount of diffusion, or the reflection of light photons at different angles from an uneven or granular surface. Used for dull, non-reflecting materials or mesh emitters. AOV with the Indirect Diffuse AOV using the Add Blend Mode


Composite Output AOV Parameters


Enable - Activates or deactivates the layer.

Input - The Composite Output AOV Layer can accept the following four node inputs:

Mask - The Composite Output AOV Layer can accept the following four node masks as inputs:

Mask Channel - Each Layer has a mask channel attribute. The Mask Channel allows a choice of mask sources from the following options:

Invert - Inverts the input of the node.

Scale - Scales the values of the input Layer.

Color Multiplier - The color of this input will be multiplied onto the input of the Layer.

Opacity - This attribute controls the opacity of the Layer.

Blend Color Space - Specifies the color space in which to apply blending and compositing.

Blend Mode - Each Layer has a Blend mode attribute which determines how the Layer will be blended within the composite stack of the node. If an Alpha channel is present, the Alpha Operation attribute will determine that behavior. The following Blend Modes are available:

Alpha Operation - Each Layer input has an Alpha Operation option (default is Blend) and the behavior of the alpha for the Layer is determined with this option: