The ORBX File Format


OctaneRender allows you to create packages containing macro nodes (AKA node graphs) that store your most used materials, textures, and emission node setups for use in other OctaneRender scenes. An .orbx package stores all the geometry, materials, animation data, textures and everything else related to the scene into a single archive file.


This feature replaces the older method of embedding images in .ocs files. Each .orbx package can then be stored locally or even uploaded to the OctaneLive Database as a shared resource for other Octane users to access. The .orbx file format can also be exported from applications such as Maya, Cinema 4D, or 3ds Max that have the Octane plugin installed and licensed. This makes it possible to move scenes and materials from host applications to Octane Standalone and the Octane Render Cloud.