Texture Emission

 

The Texture emission allows any valid Texture node to set the light intensity. You can use this to create interesting effects, such as TV screens, by using an Image texture as the source. You can access the Texture emission by right-clicking in the Nodegraph Editor and navigating to the Emission category (Figure 1).

Texture_Emission_Figure01

Figure 1: Accessing Emission nodes using the pop-up menu

 

Texture Emission Parameters

 

Texture_Emission_Figure02

Figure 2: Texture emission parameters