Textures

 

TexturesTextures are used to add details to a surface. Textures can be procedural or imported raster files. used in Octane shader networks will transfer over from the SOPs environment. Additionally, all Octane-specific textures are accessible when designing shader networks in the Solaris MaterialThe representation of the surface or volume properties of an object. Library node (figure 1).

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Figure 1: The Octane Chainmail texture applied to a Glossy materialUsed for shiny materials such as plastics or metals. in an Octane VOP NET