TexturesTextures are used to add details to a surface. Textures can be procedural or imported raster files. used in Octane shader networks will transfer over from the SOPs environment. Additionally, all Octane-specific textures are accessible when designing shader networks in the Solaris MaterialThe representation of the surface or volume properties of an object. Library node (figure 1).


Figure 1: The Octane Chainmail texture applied to a Glossy materialUsed for shiny materials such as plastics or metals. in an Octane VOP NET