Gradient

 

The Gradient texture affects graded linear changes to represent slopes, depth, distance, or color progressions of Procedural texture maps (Figure 1). In the following illustration, the NodeGraph Editor window is used to clearly illustrate the association of the various texture nodes. You can define the colors through a series of control points and use the Gradient texture map to control the color distribution of Procedural texture maps.

Gradient_Texture_Fig01_Rhino_v2020

Figure 1: The Gradient texture colorizes a Marble texture

 

Gradient Parameters

 

Gradient

Determines the gradient's colors. Use the + and - buttons to add or remove gradient markers. Each new marker creates an arrow and a new color input option. You can place the color on different parts of the gradient by dragging the marker around.

 

Interpolation

Select Constant, Linear, or Cubic to determine the color-blending rate from one marker to the next.

 

Input Texture

Determines how the color maps to the surface.

 

Start Value

Use the color swatches or RGB values to set the gradient's starting color.

 

End Value

Use the color swatches or RGB values to set the gradient's ending color.