Octane for Nuke provides many texture types that can be used with the Octane-specific materials. This allows for the creation of deep material design. In order to access the Octane-specific texture nodes, the OctaneRender window must be used. All Octane textures can be found by right-clicking in the Nodegraph Editor and selecting the TexturesTextures are used to add details to a surface. Textures can be procedural or imported raster files. category (figure 1).


The texture nodes are organized into five categories:


Figure 1: Texture nodes are organized into categories which can be accessed through the pop-up menu.