Exporting Animations to Octane Standalone

 

To export an entire animation sequence from Nuke to Octane Standalone (via ORBXThe ORBX file format is the best way to transfer scene files from 3D Authoring software programs that use the Octane Plug-in such as Octane for Maya, Octane for Cinema 4D, or OctaneRender Standalone. This format is more efficient than FBX when working with Octane specific data as it provides a flexible, application independent format. ORBX is a container format that includes all animation data, models, textures etc. that is needed to transfer an Octane scene from one application to another. or OCS format), add a Write node, set the file type to “ocs”, and specify a file with a type of OCS or ORBX. Plug the OctaneRender Nuke node into the Write node. When the Write node is executed, it will export the Octane scene, including the camera and geometry animation to OCS/ORBX format, which can be rendered in Octane Standalone. It is best to stop any current Octane rendering process in the plugin prior to executing the Write node.

Exporting_Animations_to_Octane_Standalone_Fig01_Nuke_v2020

Figure 1: Exporting an animation to .ocs format