Ridged Fractal

 

The Ridged Fractal node produces a fractal pattern.

 

 

 

Ridged Fractal Parameters

Power - Controls the texture's overall brightness.

Ridge Height - This specifies the height of the elevated parts of the fractal pattern.

Octaves - Controls the amount of detail in the texture.

Omega - This specifies the difference per interval.

Lacunarity - Controls the size of the gaps in the fractal pattern.

Transform - Accepts a Transform node. Positions, rotates, and scales the texture.

Projection - Accepts a Projection node. If nothing is connected to this input, the texture uses the surface's first UV set.