Random Color Texture

 

The Random Color Texture generates a random float value which can be used to create color variations on instances of geometry connected to a single Octane material.

In Modo, this node can be used in materials for geometry which is an Instance, Replicator Prototype or a Live Geometry Mesh using a Random Color Seed.

 

 

 

Random Color Texture Parameters

Random Seed - Randomizes the output using a different starting point.