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Local DB
Local DB is similar to Live DB, but uses the local file system for storage of user materials.
Loading Local DB Materials
The Modo plugins supports 2 methods for importing Local DB materials.
To use the Octane DB window:
- Run the following Modo command:
octane.importLiveDb
- In the "Octane DB" window > Local DB tab, right click the desired material and choose "Import"
- Drag the imported Override into the desired group in the Shader tree.
To browse for a file:
- Run the following Modo command:
octane.importLocalDb
- Browse to you LocalDb directory and select an file.
- Drag the imported Override into the desired Material group in the Shader tree.
NOTE: If the material contains texture maps, these will be extracted to the LiveDb Texturemap Folder specified in the Octane Preferences window.
Saving Local DB Materials
To save overrides to Local DB:
- Select an Octane Override in the Shader Tree
- Run the following Modo command:
octane.exportMaterial
- Browse to you LocalDb directory and save an ORBX file.
NOTE: The location of the Local DB directory can be found in Octane Standalone > File > Preferences > Application > Local DB directory.
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