Linear

 

Linear (XYZ to UVW) projection is also known as planar or flat mapping. This projection takes the world or object space coordinates and uses them as UVW coordinates. For images, X and Y coordinates are mapped to U and V. Rotating the Z axis rotates the image around the center. This projection maps image textures to the (-1, -1) - (1, 1) range.

 

 

 

Linear Projection Parameters

Transform - The transformation applied to the projection. Accepts a Transform node.

Coordinate Space - The coordinate space used by the projection.