Diffuse Layer


The DiffuseAmount of diffusion, or the reflection of light photons at different angles from an uneven or granular surface. Used for dull, non-reflecting materials or mesh emitters. Layer is used for dull, non-reflective materials. See the Diffuse MaterialThe representation of the surface or volume properties of an object. topic in this manual for more information.




Diffuse Layer Parameters

Diffuse - The layer's diffuse color.

TransmissionA surface characteristic that determines if light may pass through a surface volume. - The layer's transmission color. This can be used for thin translucent objects.

BRDF Model - Determines how light reflects or refracts. See BRDF Models for details.

Roughness - The Diffuse layer's roughness. High values simulate very rough surfaces like sandpaper or clay.

Bump - Creates fine surface detail by simulating a relief using a Greyscale texture interpreted as a height map.

Normal - Creates fine surface detail by distorting normals using an RGB image.

Layer Opacity - Controls the layer opacity with a Greyscale texture.