Copying Overrides

 

Overrides can't be duplicated correctly using Modo's built in duplicate command, or dragged between scenes. You will need to use the following methods instead.

 

Copying Overrides to Other Shader Tree Groups in the Same Scene

The preferred method for copying an override into the same scene is:

  1. Select the override, then use MaterialThe representation of the surface or volume properties of an object. tools > Duplicate Octane Override. This makes a copy of the override and nodes visible in schematic (including any Modo nodes).
  2. Drag the new override into the desired Shader tree group.

 

Copying Overrides to Other Scenes

The preferred method for copying an override to a different scene is:

  1. Select the override, then use Material tools > Save as Preset. Make sure to save the preset to a path visible in the Modo preset browser.
  2. Select or load another scene.
  3. Open a preset browser (F6), find the preset and double click it. The override is loaded into the root of the Shader tree.
  4. Drag the override from the root of the Shader tree, into the desired Shader tree material group.

 

Other options can also be used, but they aren't recommended since they use Octane's internal XML format, which can differ to what's seen in Modo's schematic.