Color Correction

 

The Color Correction node adjusts attributes such as brightness, hue, saturation, gamma, and contrast.

 

 

Color Correction Parameters

Input - The input texture.

Brightness - Adjusts brightness.

Invert - Invert the colors from the input texture.

Hue - Adjusts hue.

Saturation - Adjusts saturation.

GammaThe function or attribute used to code or decode luminance for common displays. The computer graphics industry has set a standard gamma setting of 2.2 making it the most common default for 3D modelling and rendering applications. - Gamma correction.

Contrast - Adjusts contrast.