Panoramic Camera

 

The Panoramic Camera renders spherical Environment maps, stereo Cube maps, and other unconventional images.

 

Panoramic Camera Attributes

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Figure 1: The Panoramic Camera attributes

 

The Panoramic Camera settings are identical to the Thin Lens Camera settings, except for the following:

FOVThe area that is visible to a camera lens usually measured in millimeters. A wide angle lens provides a larger field of view and a telephoto lens provides a narrow field of view. X - The horizontal field of viewThe area that is visible to a camera lens usually measured in millimeters. A wide angle lens provides a larger field of view and a telephoto lens provides a narrow field of view. in degrees. This sets the X coordinate for the camera's horizontal field of view in the scene. This is ignored when you use Cube mapping.

FOV Y - The vertical field of view in degrees. This sets the Y coordinate for the camera's vertical field of view in the scene. This is ignored when you use Cube mapping.

Panoramic Type - Specifies the Panoramic projection to use. Choose either a Spherical Camera Lens or a Cylindrical Camera Lens.

Keep Upright - Keeps the Panoramic camera oriented towards the horizon and the up-vector stays in its default vertical direction.

Pano Blackout Latitude - This is the +/- latitude where the panorama cuts off when you enable Stereo rendering. This defines the minimum latitude (in spherical camera coordinates) where the rendering blacks out.