Box Projection

 

The Box projection (aka cube mapping) is an extension of XYZ To UVW mapping. The cube planes' projection is based on the normal direction of the surface. Box projection provides a quick way to map a Texture on any object without too much distortion. However, the seams between the box's Projection planes may be visible in the render, depending on the surface shape. Figure 1 shows the result of using Box projection on various simple surfaces.

box_proj_Fig01

Figure 1: Several simple shapes using Box projection to map a Texture to their surface