Vertex DisplacementThe process of utilizing a 2D texture map to generate 3D surface relief. As opposed to bump and normal mapping, Displacement mapping does not only provide the illusion of depth but it effectively displaces the actual geometric position of points over the textured surface. Mixer


The Vertex Displacement Mixer allows for the mixing of multiple Vertex Displacement nodes (Figure 1).


Figure 1: Two Vertex Displacement nodes blended together using the Displacement Vertex Mixer node


Vertex Displacement Mixer Parameters


Displacement Count

Creates or removes displacement inputs


Displacement 1

Connects a Vertex Displacement node.


Blend Weight 1

Controls the mix amount of the connected Vertex Displacement node.