Vertex DisplacementThe process of utilizing a 2D texture map to generate 3D surface relief. As opposed to bump and normal mapping, Displacement mapping does not only provide the illusion of depth but it effectively displaces the actual geometric position of points over the textured surface. Mixer

 

The Vertex Displacement Mixer allows for the mixing of multiple Vertex Displacement nodes (Figure 1).

Vertex_Displacement_Mixer_Fig01_Houdini_v2021.JPG

Figure 1: Two Vertex Displacement nodes blended together using the Displacement Vertex Mixer node

 

Vertex Displacement Mixer Parameters

 

Displacement Count

Creates or removes displacement inputs

 

Displacement 1

Connects a Vertex Displacement node.

 

Blend Weight 1

Controls the mix amount of the connected Vertex Displacement node.