Channel Pick

 

The Channel Picker node can be used to isolate either the red, blue, or green channel from an incoming texture map (figure 1). The Channel parameter determines the color channel to pass through to the output texture.

Tool_Channel_Pick_Fig01_Houdini_v2022.JPG

Figure 1: The Channel Picker node is used to isolate only the incoming red channel data for the plane on the right, resulting in greyscale output