The TexturesTextures are used to add details to a surface. Textures can be procedural or imported raster files. category is accessible in an Octane VOP network, and it contains nodes for Color and Spectrum textures that provide various methods of applying colors to a MaterialThe representation of the surface or volume properties of an object. (Figure 1). Furthermore, the Textures category contains Image texture nodes used to import image files for use in a material network.


Figure 1: Accessing the Textures category in an Octane VOP network