The Tile Patterns texture map generates various tile-like patterns depending on the pattern type selected (figure 1).
Figure 1: The Tile Pattern node applied to a scene object
Figure 2: The Tile Pattern node and it's associated parameters
Type
Determines the pattern type.
Tile Color 1
Determines the first color used for the pattern.
Tile Color 2
Determines the second color used for the pattern.
Line Color
Determines the color between the two tile colors.
Line Width
Determine the width of the line between the two tile colors.
Transform
Positions, scales, and rotates the surface texture.
Projection
Sets how the texture projects onto the surface.