Flakes Procedural

 

The Flakes texture node generates a flake pattern consisting of a series of random sized and colored circular shapes (figure 1).

Procedural_Flakes_Fig01_Houdini_v2021.JPG

Figure 1: The Flakes node applied to a scene object

 

Procedural_Flakes_Fig02_Houdini_v2021.JPG

Figure 2: The Flakes node and it's associated parameters

 

Flakes Parameters

Base Color

Determines the background color under the flake shapes.

 

Flake Size

Determines the general size of the flakes.

 

Flake Size Variance

Sets a variation in the size of the flakes.

 

Blend Factor

Determines the blend value between the background color and the flakes.

 

Transform

Positions, scales, and rotates the surface texture.

 

Projection

Sets how the texture projects onto the surface.