Flakes Procedural


The Flakes texture node generates a flake pattern consisting of a series of random sized and colored circular shapes (figure 1).


Figure 1: The Flakes node applied to a scene object



Figure 2: The Flakes node and it's associated parameters


Flakes Parameters

Base Color

Determines the background color under the flake shapes.


Flake Size

Determines the general size of the flakes.


Flake Size Variance

Sets a variation in the size of the flakes.


Blend Factor

Determines the blend value between the background color and the flakes.



Positions, scales, and rotates the surface texture.



Sets how the texture projects onto the surface.