Using Materials

 

Octane supports subsurface light scattering (SSS), complex IOR, chromatic dispersion and absorption to create some of the best materials in the industry. Use the Node Editor to create complex materials from procedural textures, or quickly pull a material from the OctaneLive MaterialThe representation of the surface or volume properties of an object. Database. Octane also now supports metallic and toon shaders, in addition to OSL.

UsingMaterials_Fig01b_C4D_v3_08