The Ridged Fractal node produces a fractal pattern in grayscale format. This will generate a memory-efficient texture with ridged waves and fractal patterns. Figure 1 shows the Ridged Fractal texture connected to the DiffuseAmount of diffusion, or the reflection of light photons at different angles from an uneven or granular surface. Used for dull, non-reflecting materials or mesh emitters. channel of an Octane material.
Figure 1 : A Ridged Fractal texture node is connected to the Diffuse channel of an Octane material.
Power
Controls the overall brightness of the texture.
Offset
Controls the values of the fractal pattern.
Octaves
Controls the amount of detail in the texture.
Lacunarity
Controls the size of the gaps in the fractal pattern.
UVW Transform
Sets the position, scale, and rotation of the texture on the surface.
Projection
Sets the way the texture is project onto the surface.