Ref Shader


This node is intended to use certain properties of a shader in other material or texture setups as a reference.


In figure 1, three bottles have different colors but the bottle bodies use the same noise setup. Tthe Noise texture has been linked to the other two small bottles. So every change made to the main Noise also affects the noise in the small bottles.

Figure 1: Using the Reference Shader to share a Noise texture across three individual objects.