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Change Log
Changes in 3.0.20.11
- Integrated with Octane SDK 3.0.0 [Release]
- Fixed problem with Volumetric Clouds not rendering.
- Set default volume step length (in ) based on scene magnitude.
Changes in 3.0.12.10
- Re-Implemented support for hair groups.
- Set Invert on Medium nodes to false when loading old scenes.
- Properly set on import settings.
- Properly set surface brightness and illumination on Emissive .
Changes in 3.0.0.9
- Fixed visibility tracking in render room.
Changes in 3.0.0.8
- Integrated with Octane SDK 3.0 Beta 1
- Added new imager option (disable partial alpha).
- Added new SubDiv options (adaptive).
- Added new Device option (use for tonemapping).
- Added new velocity options to import dialog.
- Support new activation behavior.
- Added preference to set number of digits to use for animation sequence numbers.
- Fixed issue where Viewport would not open on some systems.
- Fixed display of backgrounds and atmosphere on initial/single frame in render room.
- Fixed visibility tracking in render room.
- Fixed potential crash when starting a render in the render room.
- Fixed animated camera not exporting to .orbx
- Fixed hang that may occur when rendering an animation in the render room if nothing in the scene changes.
- Fixed crash that can occur when saving a scene if the Octane Renderer is set in the render room.
Changes in 3.0.0.7
- Attempt to fix inability to open Octane Viewport on some systems.
Changes in 3.0.0.6
- Added Render Room rendering.
Changes in 3.0.0.5
- Fixed problem with animated Octane Environment settings not changing during an animation.
- Fixed problem with animated Octane Light (Point & Spot) settings not changing during an animation or while panning the timeline.
- Completely revamped Object Layer configuration. Object Layers are no longer an effect, they are modifiers.
- Added Baking Camera support.
Changes in 3.0.0.4
- Fixed a problem with visibility where instances that were not initially visible would not become visible when visibility was enabled.
- Fixed a visibility issue where Carrara could crash when toggling the visibility of multiple objects.
- Fixed the loading of Live DB materials where a material is contained in multiple node graphs. (corrugated mesh for example).
- Fixed problem where rendering an animation could stall if nothing in the scene changed.
- Added the Microsoft VC 110 (2012) CRT runtime to the installer.
Changes in 3.0.0.3
- Fixed restoring animation settings on scene load.
- Fixed volumetric cloud rendering (corrected transforms).
- Added early support for fountain volumes. These can be animated. See notes.
Changes in 3.0.0.2
- Based on Octane Render SDK 3.0 Alpha 6
- Added new Volume medium.
- Added support for loading OpenVDB files into Carrara volumes (fire, fog, and clouds). See notes.
- Volumes (Cloud & VDB) now work with replicators.
- Alpha period extended until May 1st.
Changes in 3.0.0.1
- Fixed saving corrupt scene files by changing the render pass setting ids to be Carrara conformant. Note that any scenes saved with version 3.0.0.0 of the plugin are corrupt and cannot be recovered. Sorry for any inconvenience.
Changes in 3.0.0.0
- Linked against Octane SDK 3.0 alpha 2
- Added new ‘level’ option to displacement shader.
- Added new medium option to Octane Environment effect.
Updated Render Target Settings for the 3.0 SDK.
- Added support for the new including new Render Pass save options.
- Added option to save files.
- Added support for Cloud Volumes.
Changes in 2.06.0050
- Added Added Plugin Version number to ORVP title bar.
- The plugin now recognizes a Normal Map in the Bunp channel.
- Removed annoyance shader diagnostics from the log.
- Added Estimated Time to Complete and Elapsed Time to the Animation Tab.
Changes in 2.06.0049
- Attempts to fix ORVP stall issues (have had limited success) when using multiple projects in the same Carrara session..
- Fix for animations not working with physics simulations..
- Added reset render tarfet settings button.
- Fixed 1open image` dialog appearing when you open the Settings window.
- Fixed disabling AF in ORVP not sticking in Carrara (unless you are in free camera mode).
- CTRL-SHIFT-O remapped to CTRL-SHIFT-R (To avoid conflict with the vertex editor you can no longer open the ORVP when in the Model room.
- Fixed material setting not being animated in ORVP.
- Fixed sunlight widget (not the dialog) tracking in Carrara 8.1.
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