Post Processing

To add and adjust post processing effects, select:

rendertarget ->postproc

On/Off (on_off)

This is a boolean value used to enable or disable post-processing effects on the resulting render. Post-processing is disabled by default.

Bloom Power

Controls the size of the glow originating from an emitter, the size of the halo of light orginating from the sun and/or concentrated light on reflective glossy materials to add a bloom effect to the rendered image.

Glare Power

Controls the size of the visible rays originating from an emitter, the size of the glare orginating from reflective glossy materials at a point where concentration of light is at the higest to add a glare effect to the rendered image.

Glare Ray Amount

Controls the number of visible rays radiated or reflected.

Glare Angle

This is used to adjust the direction of the glare relative to the object. A glare angle of -90 and 90 results to one main horizontal glare, and a glare angle of 0 results to one main vertical glare.

Glare Blur

Controls the sharpness of the glare. Smaller values will result to a crisp linear glare and this is softened as the value is adjusted and set higher.