Toon Material

This is a type of material that have shadows and highlights appear as blocks of color and results in a flat image of less number of shading colors along with a distinct-colored ink used for outlines and contour lines. The Toon material is used for creating Toon shaders and emulates the style of a cartoon on a two-dimensional illustration. Toon materials require a Toon Lighting Mode in order to work. They can also accept a Toon Ramp to add a color range for the shader’s diffuse channel (albedo color) or to the shader’s specular channel (Figure below).

Attributes of the Toon MaterialThe representation of the surface or volume properties of an object. Node: