Octane Camera

All Octane camera controls are under the “rendertarget” tree in the Settings tab of the plugin.

The Octane camera position, target, up vector and fovThe area that is visible to a camera lens usually measured in millimeters. A wide angle lens provides a larger field of view and a telephoto lens provides a narrow field of view. (Field of ViewThe area that is visible to a camera lens usually measured in millimeters. A wide angle lens provides a larger field of view and a telephoto lens provides a narrow field of view.) are all taken from the current ArchiCAD camera. Only non-orthographic cameras can be rendered in the Octane Render Viewport. The current ArchiCAD camera must also be scaled to 100% (which is the default), in order to be rendered in the Octane Render Viewport.

 

To move the Octane camera, simply move the current ArchiCAD camera. The Octane camera will be updated whenever you move or rotation the ArchiCAD camera.

If the “A/F” button (focus pick) is enabled on the Viewport, you can click in the Octane Render Viewport to set the Octane focalDepth parameter to the element distance that you clicked on. Doing so will also disable the “autofocus” pin.

For interior renders, there may be situations where the camera is positioned inside a wall. In this case, increase the “nearClipDepth” to remove the wall from the rendered geometry.

It is not recommended that you adjust the “scale” pin unless you are in “othographic” mode, since the “fov” value will override the “scale”.

 

By Jeroen Tapper for Tapperworks