Not supported Texture features

OSL Texture

This OctaneRender feature is not supported in the ArchiCAD plugin.
(The OSL Texture node is a scriptable node where users may write scripts using the OSL (Open Shader Language) standard programming language to define arbitrary texture types to create highly customized OctaneRender materials and shaders.)

Image Tiles Texture

This OctaneRender feature is not supported in the ArchiCAD plugin.
(This is used to set up a tile grid similar to UDIM image tiles.)

Instance Color Texture

This OctaneRender feature is not supported in the ArchiCAD plugin.
The ArchiCAD plugin puts all the scene geometry (except proxies) into a single Octane Mesh node, so there is no scatter node to assign instances to. 
(The Instance Color texture holds an image, and prepares each pixel of the image for mapping to geometric instance IDs.)

Instance Range Texture

This OctaneRender feature is not supported in the ArchiCAD plugin.
The ArchiCAD plugin puts all the scene geometry (except proxies) into a single Octane Mesh node, so there is no scatter node to assign instances to. 
(The Instance Range texture holds a greyscale color with the Maximum ID range of 0 to whatever figure you enter in this parameter, and OctaneRender® prepares this range to map it to geometric instance IDs.)

Animated Image TexturesTextures are used to add details to a surface. Textures can be procedural or imported raster files.

This OctaneRender feature is not supported in the ArchiCAD plugin.
(OctaneRender® implements animated image textures by animating the file name attribute in the Image texture nodes.)