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Marble Texture
The Marble texture is a procedural texture that can be used to create marble-like noise. It is similar to a turbulence texture but more fine-tuned to create marble-like patterns.
Marble Texture Parameters:
- Power - A multiplier that controls the texture's overall brightness.
- Offset - Sets the texture position in 3D space.
- Omega - Controls detail in the underlying fractal pattern.
- Variance - Randomizes the Marble pattern.
- UVW Transform - Positions, scales, and rotates the surface texture.
- Projection - Sets how the texture projects onto the surface.
The parameters shown above are used in the example below (left blue cube). The image below shows the Marble texture with different settings.
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