Glossy Material

The Glossy materialUsed for shiny materials such as plastics or metals. is used for shiny materials such as plastics or metals.

GlossyThe measure of how well light is reflected from a surface in the specular direction, the amount and way in which the light is spread around the specular direction, and the change in specular reflection as the specular angle changes. Used for shiny materials such as plastics or metals. materials have the following parameters to adjust:

Glossy MaterialThe representation of the surface or volume properties of an object. Parameters:

https://docs.otoy.com/StandaloneH_STA/Resources/Images/Standalone/BRDFOctane_SEv3-08-4_589x528.png

Octane 3.07

https://docs.otoy.com/StandaloneH_STA/Resources/Images/Standalone/BRDFBeckmann_SEv3-08-4_579x521.png

Beckmann

https://docs.otoy.com/StandaloneH_STA/Resources/Images/Standalone/BRDFGgx_SEv3-08-4_572x513.png

GGX

https://docs.otoy.com/StandaloneH_STA/Resources/Images/Standalone/BRDFGgx_SEv3-08-4_585x523.png

Ward

Figure above: The four BRDF Models applicable to Glossy materials

https://docs.otoy.com/StandaloneH_STA/Resources/Images/Standalone/metallicmaterial_attribute_anisotropy_SEv3-08-4.png

Figure above: Anisotropic roughness exemplified in materials like brushed metal

In the following examples, the six balls have a roughness of 0, 0.2, 0.4, 0.6, 0.8, 1.0 (left to right) and only the Specular value and Index of Refraction parameters are modified for each rendered image (see Figure 3).

Glossy_Material_Fig02

Figure above: Spheres rendered using different settings for specular and index