The Turbulence texture creates many different effects based on banded noise. This flexible texture can create wood, marble, flesh, and many other useful textures (figure 1).


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Turbulence Texture


Turbulence Texture Fig01 3dsmax v2023



Figure 1: Turbulance texture parameters 


Turbulence Texture Parameters

Power - Controls overall texture brightness.

Offset - Shifts the Turbulence pattern in 3D space.

Octaves - Sets the noise detail's scale.

Omega - Controls fractal pattern detail.

UVW Transform - Positions, scales, and rotates the surface texture.

Projection - Determines how the texture projects onto the surface.

Use Turbulence - Toggles the turbulent noise calculation, which multiplies against procedural noise.

Invert - Inverts the Noise texture values.

Gamma - Adjusts the Noise texture's luminance values.