Ridged Fractal Texture
The Ridged Fractal texture produces a fractal pattern in grayscale format. This generates a memory-efficient texture with ridged waves and fractal patterns.
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Ridged Fractal Texture |
Figure 1: The Ridged Fractal Texture connected to a Diffuse material
Ridged Fractal Parameters
Power - Controls the texture's overall brightness.
Ridge Height - This specifies the height of the elevated parts of the fractal pattern.
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Ridged Fractal |
Figure 2: Ridge Height examples
Octaves - Controls the amount of detail in the texture.
Omega - This specifies the difference per interval.
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Ridged Fractal |
Figure 3: Omega setting examples
Lacunarity - Controls the size of the gaps in the fractal pattern.
UVW Transform - Controls the texture's position, scale, and rotation on the surface.
Projection - Determines how the texture projects onto the surface.