The Ridged Fractal texture produces a fractal pattern in grayscale format. This generates a memory-efficient texture with ridged waves and fractal patterns.


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Ridged Fractal Texture


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Figure 1: The Ridged Fractal Texture connected to a Diffuse material


Ridged Fractal Parameters

Power - Controls the texture's overall brightness.

Ridge Height - This specifies the height of the elevated parts of the fractal pattern.


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Ridged Fractal


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Figure 2: Ridge Height examples 


Octaves - Controls the amount of detail in the texture.

Omega - This specifies the difference per interval.


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Ridged Fractal


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Figure 3: Omega setting examples 


Lacunarity - Controls the size of the gaps in the fractal pattern.

UVW Transform - Controls the texture's position, scale, and rotation on the surface.

Projection - Determines how the texture projects onto the surface.