The OSL Baking camera is a scriptable camera. You can create custom camera types for any purpose (such as VR warping) with OSL (Open Shader Language) scripts. It is a very flexible camera used to match the rendering to the existing footage. To learn about the generic OSL standard, read the OSL Readme and PDF documentation.  The OSL cameras work in conjunction with other OSL features like the OSL texture node. While the OSL camera's parameters are identical to the Standard camera, the OSL Baking camera contains a unique set of camera parameters used for controlling the baking process. These parameters are covered in more detail in the Texture Baking topic under the Rendering section of this manual. 


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OSL Baking Camera


OSL Baking Camera Fig01 3dsmax v4 0



Figure 1: The OSL Baking camera parameters