The Multi-Texture node applies multiple textures randomly to an object (figure 1).

Octane Logo


Multi Texture


Multi Texture Fig01 3dsmax v2023



Figure 1: Multiple imported texture maps applied randomly to objects in the scene using the Multi-Texture node 


Multi-Texture Parameters

Add Images - Adds texture maps to the list of images to randomly apply. 

Seed - Seed value for the random generator.

Use Instance ID - Uses object istance IDs to randomly distribute images. 

Refresh Objects - Checks for objects referencing this texture node in the scene and adds them to the list.

More information on how to use the Multi-Texture node can be found here