The FBM Noise procedural texture produces a 3D noise pattern similar to the FBM Flow Noise but with fewer parameters (figure 1).


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FBM Noise


FBM Noise Fig01 3dsmax v2023



Figure 1: The FBM Noise texture applied to a Diffuse material on a plane primitive


FBM Noise Parameters

Time - Animates the FBM Noise effect.

Octaves - Changes the number of octaves over which the noise function is calculated, otherwise known as frequencies.

Transform - Positions, scales, and rotates the surface texture.

Projection - Sets how the texture projects onto the surface.