TexturesTextures are used to add details to a surface. Textures can be procedural or imported raster files. create flexible MaterialsA set of attributes or parameters that describe surface characteristics.. This section details all the Texture nodes available in the Maps rollout in the Slate MaterialThe representation of the surface or volume properties of an object. Editor.

Texture types are classified into the following:


Material Texture Interface

Material parameters with Texture map capabilities have a dropbox with the following options.

Figure 1: Textures connect by using the dropdown menu in the Material parameters